CINEBOOST 1.0.0 RC2 - WINDOWS / UNREAL ENGINE 5.7 ==================================================== Developer: StarMentor Inc. Support: support[at]starmentor.net Compatibility label: Unreal Engine 5.7 Editor on Windows 64-bit. This release candidate was built and regression-tested with Unreal Engine 5.7.4. INSTALLATION 1. Close Unreal Editor. 2. Copy the included Plugins folder into the root folder of your Unreal project. 3. Keep both included plugins together: - Plugins/CineCore - Plugins/CineBoost 4. Open the project in Unreal Engine 5.7. 5. If Unreal asks whether to enable the plugins, enable CineCore and CineBoost, then restart the editor. Do not copy development Intermediate folders or older plugin Binaries over this release. Replace the complete CineCore and CineBoost plugin folders when updating. This release contains Win64 editor binaries and source code. CineBoost and CineCore are editor-only plugins and are not loaded into a packaged game runtime. SAFETY Save the project before switching or restoring performance modes. These operations can briefly reallocate memory, and a system already near its limits may become unstable. CineBoost provides temporary editing relief; final rendering bypasses CineBoost safeguards to restore cinematic quality.